Monday, March 3, 2014

PvZ Garden Warfare Review!

I've been waiting for this game since I initially heard about it at E3.  I've always been a huge fan of the series and when you put the series into a 3rd person shooter/ tower defense game, you can definitely count me in.  I pre-ordered this for PC, but couldn't wait until whenever they decide to release it, so I bought it for the Xbox 360.  I'm still waiting to buy a next gen console.  They just don't seem worth it right now.  Anyways.  I played PVZ GW a lot over the weekend.  I won't say that the game lived up to my expectations of it, but I'd definitely say it's worth picking up.  My biggest problem with the game is the lack of game modes.  I'll briefly run through the modes.. 

Garden Ops- This is a 4 player horde/wave mode.  You are the plants defending your garden from waves of hungry zombies.  There is a pretty neat slot machine feature to this mode that spins to choose what larger zombie doom you will have to endure.  You can also get a jackpot which will give you a lot of extra coins to spend on upgrades.  I can't wait to play this with friends.  

Welcome Mat-  This is where you go to learn the game without being slaughtered.  It really is just a training mode and so I don't really think it counts as a full mode.

Team Vanquish-  This is Plants vs. Zombies.. whatever team gets 50 "vanquishes" wins.  Like Team Deathmatch.  Simple as that.  Reviving your teammates will also take a kill away from the other team, so make sure you revive!  I don't think many people realize this for some reason. 

Gardens and Graveyards-  This is your typical capture a base and move on.  There are I think 7 bases that the zombies must capture from the plants. 

There is also a "classic" mode to each mode which doesn't allow upgrades.  And that's it..  

So 3 modes.  I personally found Garden Ops to be the funnest, followed by Gardens and Graveyards and then Team Vanquish.  I just feel they need more modes because the game will get boring after too long cycling through only 3 modes.  

Now where the game excels.  It's beautiful, really fits into the PVZ world, and plays really smooth.  There is a lot of content for characters too.  You can upgrade a lot and make your character look and play awesomely.  You can also use your earned coins to buy a pack of cards that give you reinforcements that you can plant in pots around the level to help your team out, or that help unlock new characters.
The characters include 4 classes on each side with several (maybe 5?) variants of each.  Unlocking them all will take a lot of time though.  You have to get pieces of each variant in the card packs until you get all of the needed pieces to unlock the character.  There are cheap and expensive card packs.  The expensive ones are of course the ones that will give you the best things.  You can gain more coins by completing little challenges such as 3 revives or healing someone 3 times.  

Overall my experience with the game was good.  There seem to be a few bugs (no surprise for a new game), but I'm not sure if they are happening with everyone, or just me.  After a defeat or completion of Garden Ops, before any score or anything is shown, I am immediately kicked.  I'd like to see how I did, but no.  Kicked straight to the main menu.  I also had a lot of trouble being able to join a Garden Ops game.  I'll try again soon though and hopefully they fixed it if it was an issue.  I'm also not sure how balanced the characters are.  

My zombie of choice would have to be the Mad Scientist, and my plant of choice has to be the Cactus.  Now I haven't unlocked many additional characters, but I plan to soon.  I just need a few more hours in the day or less games to play..

Final Verdict.. 7 brains out of 10. 



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